
You cannot at all compare the amount of preparation required to the one of Ranked where you just can click play and join in (as long as you have a ship of the required tier). They also all require discord and other preparations something ranked play doesn't do. Some clans who also have casual players, are divided into divisions where only the more hardcore one play clan battles and have separate higher recruit requirements. If you look at recruitment posts on the forum they all have requirements of activity, win %, average damage per battle and other ratios. Only non-casual clans will have enough dedicated players to show up to play these clan battles. Skill: It doesn't take any skill per se to participate in clan battles, but it will take skill to be accepted into a non-casual clan. This requires a non-casual clan which leads to my next point. That's a major difference that you are ignoring. With Ranked it is entirely up to you, and you can play it any time you want any time of the day. By time, I mean that for a clan battle to take place you are dependent on a lot of other people who take their time and show up to play (even harder for people with a family life) the clan battle on specific times. The ships are not even remotely balanced on that tier.

My worst fear is that it'll be some tier I don't like. But I don't agree with it running for too long or all the time. Trust me, I too like ranked! I'm wishing right now I could play ranked as I finished the Exeter missions and I'm now stuck with randoms. What would be the point of "seasons" if you could hardly differentiate one from another?

If it was on all the time, or ran for 2 mos at a time there'd be nothing to look forward to. These other modes are what liven things up a bit. If ranked was running all the time it would get boring to people just like randoms get that way for some.

This is exactly why things are alternated. And Ranked allows you to play with a smaller amoutn of ships which makes tactics matter more, and arms race is also a unique and fun mode. For me it would be a big reason when I eventually get bored, because variety makes you play longer. Originally posted by cantila1:Donegail you think the players who quit over such things are miniscule, but how would you know? It's many things like this that adds up.
